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Home-Based Opportunities for FloortimeHome Based Opportunities for Floor Time
15. Turning Every Day Activity into Problem Solving for Child
16. Strategies for Engagement and Two-way Communication
17. Strategies for Helping Child Build Symbolic World
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Encourage role playing with dress-up props, use puppets - child may prefer to be the actor before using symbolic figures
Use specific set of figures/dolls to represent family members and identify other figures with familiar names
Give symbolic meaning to objects as you play:
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When child climbs to top of the sofa, pretend child is climbing a tall mountain
When child slides down the slide at the playground, pretend the child is sliding into the ocean and watch out for the fish
Substitute one object for another when props are needed. Pretend that the ball is a cake or the spoon is a birthday candle.
Resume use of gestures for props along with toy objects and substitutes
As you play, help child elaborate on personal intentions.
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Ask who is driving the car,
where the car is going,
whether child has enough money,
did child remember the keys to the car,
why is child going there,
why not somewhere else, etc.
Expand as long as you can. (Use all of the Who, What, Where, Why, When questions, and keep them open ended)
Make use of breakdowns.
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When a problem crops up during play, create symbolic solutions.
Get the doctor kit when the doll falls so child can help the hurt doll, tool kit for broken car etc.
Acknowledge child's disappointment and encourage empathy.
Get involved in the drama.
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Be a player and take on a role with your figure.
Talk directly to the dolls rather than questioning child about what is happening or narrating
Both help the child and be your own player.
Talk as an ally (perhaps whispering), but also have your figure oppose or challenge child's ideas.
Insert obstacles into the play. (e.g.: make your bus block the road. Then speaking as a character, challenge child to respond. If necessary, get increasingly urgent (whispering to child to encourage to deal with the problem, offer help if needed by becoming an ally).
Use symbolic figures child knows and loves, such as Barney, Disney or Sesame Street characters, to generate symbolic play. Reenact familiar scenes or songs, create new ideas, and notice characters and themes child may be avoiding or fear.
Use play to help child understand and master ideas/themes which may have been frightening. Work on fantasy and reality.
Let child be the director. Child's play need not be realistic (child may still be a magical thinker) but encourage logical thinking.
Focus on process as you play; which character to be, what props are needed when ideas have changed, what the problem is, when to end the idea, etc. Identify the beginning, middle and end.
As you play, match your tone of voice to the situation. Pretend to cry when character is hurt, cheer loudly when your character is happy, speak in rough or spooky tones when you are playing the bad guy. Remember, drama, drama, drama to give child affect cues.
Reflect on the ideas and feelings in the story both while playing and later on as you would with other real life experiences
Discuss child's abstract themes such as good guy/bad guy, separation/loss, and various emotions such as closeness, fear, jealousy, anger, bossy, competition, etc.
Remember symbolic play and conversation is the safe way to practice, reenact, understand and master the full range of emotional ideas and experiences.
18. Strategies to Develop Abstract Thinking
Follow child's lead, build on child's ideas
Challenge child to create new ideas in pretend play
Heighten affect and engagement
Practice and expand rapid back and forth interactions and conversations (gesturally and verbally)
Carry on logical conversations all the time (e.g.: while driving, at meals, during baths etc.) Content does not have to be realistic
Encourage understanding of fantasy-reality:
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child will use toys as real objects for self as if real (e.g.: puts feet in play pool, tries to go down toy slide, tries on doll clothes, etc.)
child may prefer to start with role play and puppets
child will use toys in pretend fashion
child will use symbolic solutions for problems and fears
child will find safety to experiment with themes of aggression and power
Recognize fears and avoidance of certain feelings, themes and characters.
During play and conversations get beginning, middle and end of story or idea - identify problem to be solved, motives and feelings - accept all feelings and encourage empathy
Select books to read that have themes, motives and problems to solve - discuss alternative outcomes, feelings
Encourage abstract thinking:
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ask why questions
ask for opinions
compare and contrast different points of view
reflect on feelings - come back to experiences again later
don't ask questions you know the answer to
don't tell child which dimensions to use
Use visualization - picture yourself
avoid rote, fragmented, academic questions
Be creative
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if child puts foot in pretend pool, ask if it's cold.
if child is thirsty, offer an empty cup or invite child to a tea party
if child is hungry, open toy refrigerator and offer some food, pretend to cook, or ask if child will go to pretend market with you to get things to eat.
if child want to leave, give pretend keys or a toy car
if child lies down on the floor or couch, get a blanket or pillow, turn off the lights, and sing a lullaby.
Encourage role playing with dress-up props, use puppets - child may prefer to be the actor before the child uses symbolic figures.
Use a specific set of figures/dolls to represent family members and identify other figures with familiar names.
Get involved in the drama. Be a player and take on a role with your own figure. Talk directly to the dolls rather than questioning child about what is happening or narrating.
19. Strategies to Develop Motor Planning Abilities
Encourage "undoing"
cover desired object
put puzzle piece in wrong place
bury desired object(s) under other toys and very different objects
hide desired object from the place where child last put it etc.
Provide destinations for actions - treat as intentional and symbolic
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child throws - catch it in basket
child holds figure (little person, animal) -bring over toy slide, school bus, food (if child does not use spontaneously, ask if the figure would like to... give choices if needed...ask figure directly...try not to direct)
child taps - bring over drums (can be plate, plastic toy, sticks etc)
child rolls car - bring over garage, crash into it, block with figure
child reaches for hand - play give me five, variations, dance
Create problems to solve - require multiple steps
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put desired objects in boxes to open, untie, remove tape or rubber band
pretend object needs to be fixed using tools, tape, rubber bands, Band-Aids (symbolic)
create obstacles to child getting around or mor or restore to correct position
hold book to read upside down and/or backwards
offer pens/markers which do not work
sit in child's special place
get to where the child is running first
hide object child desires in one hand or the other so that the child can choose
when child seeks your hand instead of using own hand, put your hands on your head or in your pocket
put socks on child's hands instead of feet
give child your shoes to put on
make desired toy/object a moving target (move from place to place)
Be playful and supportive as you encourage and expand these interactions |
Change environment frequently to encourage flexibility, create problems and expand discussion
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move expected objects (change drawer content, change content in baskets)
rearrange furniture and create problems (child find chair upside down, or is told to sit down when chair is across the room)
hang up pictures from magazines at eye level and change frequently
Encourage child to initiate/continue action
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Ready, set, Go!
put toy which child was using back in child's hand. (Oh, you dropped, forgot)
provide cues - uh oh, knock, knock, help
use indirect prompts (call the figures to come, where are you?)
bring over next step (puppet to eat pretend food, mirror to see the hat etc.)
trade objects, positions etc.
Deal with consequences of actions symbolically
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baby doll fall (is dropped) - Uh oh! He's crying. Are you hurt? Get a bandage. Go to the doctor. Call an ambulance...
car crashes - Oh no, it's broken! Can you fix it mechanic?
Basket is dropped - What a mess! What do we do now?
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Plan your idea - discuss what child will need for their idea
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get toys/props child will need
identify setting and destinations
while playing identify problems and sequence of solutions
identify beginning, middle and end
challenge, reason, negotiate
Play interactive song-hand games
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Itsy bitsy spider
one potato two potato
slap my hand
sailor went to sea, sea, sea etc.
Play Treasure Hunt and use maps (use visual and verbal cues)
Play games
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social playground/party games
board games (cognitively challenging)
cooking
drama
arts and craft activities
Encourage athletic activities
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individual sports e.g. tennis, roller skating, shooting baskets, ice skating etc
group sports e.g. soccer, baseball, basketball etc
gymnastics
Tae Kwon Do
20. Strategies to Address Processing Difficulties
Child's Actions | Adult's Solutions |
Avoids, moves away | Persist in your pursuit Treat as intentional Provide visual cues Playfully obstruct Attract with "magic" Insist on a response |
Stays stuck, does not know what to do next | Provide destination Return object of interest Use object in some way Expand, expand Give new meanings Use ritualized cues to start ("ready, set, go") |
Uses scripts | Join in Offer alternative scripts Change direction of script |
Perseverates | Ask for turn, join, imitate, help Make interactive Ask "how many" more times Set up "special" time |
Protests | Act sorry, play dumb, restore, blame figure |
Rejects, refuses | Provide more things to say "no" to Expand, give other choices or time |
Says something unrelated | Insist on a response Notice change or bring closure |
Becomes anxious or fearful | Reassure Problem solve Use symbolic solutions |
Acts out, pushes, hits | Provide affective cue ("Uh, uh, uh"; "No, no, no") to encourage self-regulation Set limits. Reward for absence of negative behaviors |
21. Developmental Stages of Greenspan's Functional Emotional Assessment Scale (FEAS)
Regulation and Interest in the World (by 3 months)
Forming Relationships and Attachments (by 5 months)
Intentional Two-Way Communication (by 9 months)
Complex sense of Self I: Behavioral Organization (by 13 months)
Complex sense of Self II: Behavioral Elaboration (by 18 months)
Emotional Ideas I: Representational Capacity (by 24 months)
Emotional Ideas II: Representational Elaboration (by 30 months)
Emotional Thinking I: (by 36 months)
Emotional Thinking II: (by 42-48 months)
22. Structural and Thematic Characteristics of Greenspan's FEAS Developmental Stages
Stages of Development | Organizing Fantasies and Themes |
Regulation and Interest in the World | Omnipotent control; being overwhelmed; falling apart |
Engagement and Relating | Isolation; emptiness; inanimate objects; unconditional love |
Intentional Communication | Part object pleasures or fears; chaotic, fragmented interactions |
Complex sense of self | Narcissistic self-absorption; grandiosity; suspiciousness; somatization; global self deprecation |
Emotional Ideas | Neediness, being taken care of and/or fear of separation and/or danger |
Emotional Thinking | Power; being admired; respected; shame; humiliation; loss of love; injury or harm to self or others |
23. Greenspan's FEAS Levels of Functioning and Corresponding Floor Time Strategy
Developmental Level | Child's Skills Needed | Floor Time Strategy |
Regulation and Interest in the World (by 3 months) | Sense of protection, care and encouraged engagement in world | Provide one on one ping ponging and cuddling to set a pattern that is predictable and comforting |
Forming Relationships and attachment (by 5 months) | Rich investment in human world; woos and is wooed | Provide secure relationship which evolves into an attachment that survives negative feelings |
Intentional Two-Way Communication (by 9 months) | Reads and responds contingently to range of affective and behavioral cues | Provide experiences which help develop capacity to facilitate empathic reading of the "other" |
Complex Sense of Self: Behavioral Organization & Behavioral Elaboration (9-18 months) | Secure availability to others while admiring and supporting greater behavioral organization, initiative and originality | Provide experiences which encourage self-observing capacity and permits integration of affective opposites around dependency, aggression, passivity and assertiveness. |
Emotional Ideas: Representational capacity and elaboration (18-30 months) | Using evolving, representational (symbolic) capacities across a wide thematic and affective range | Provide experiences which work at the use and elaboration of fantasy and pretend play |
Emotional Thinking: Representation, Differentiation and Consolidation (24-48 months) | Using of representational capacity and reality orientation | Provide experiences to shift between fantasy and reality and integrate wide range of affective and thematic issues |
24. READING LIST and ONLINE RESOURCES on Floor Time
ONLINE RESOURCES:
For more information about Floor Time and other Greenspan Early Intervention concepts contact:
Stanley Greenspan's Homepage: http://www.stanleygreenspan.com/
The Interdisciplinary Council on Developmental and Learning Disorders at http://www.icdl.com or contact them at: The Interdisciplinary Council on Developmental & Learning Disorders, 4938 Hampden Lane, Suite 800, Bethesda, Maryland 20814, or call 301-656-2667
Greenspan's Floor Time Related Books:
THE CHILD WITH SPECIAL NEEDS: ENCOURAGING INTELLECTUAL AND EMOTIONAL GROWTH. Stanley I. Greenspan, M.D. and Serena Wieder, Ph.D., Addison Wesley: (1998, Reading, MA). The most recent, comprehensive, and parent oriented discussion of the use of floor time with children with special needs.
INFANCY AND EARLY CHILDHOOD - THE PRACTICE OF CLINICAL ASSESSMENT AND INTERVENTION WITH EMOTIONAL AND DEVELOPMENTAL CHALLENGES, Stanley I. Greenspan, M.D., International Universities Press, Inc.(1997, 3rd Printing Madison, WI). The comprehensive coverage of the whole range of Behavioral, Sensory Spectrum Disorders which is addressed to clinicians. The FEAS scales used in this program were developed from material contained in this book.
Other books by Stanley I. Greenspan, M.D.:
THE CHALLENGING CHILD - UNDERSTANDING, RAISING, AND ENJOYING THE FIVE "DIFFICULT" TYPES OF CHILDREN. Addison Wesley (1995, Reading, MA).
THE CLINICAL INTERVIEW OF THE CHILD. Co-authored with: Nancy Thorndike Greenspan, American Psychiatric Press, Inc. (1991, Washington).
DEVELOPMENTALLY BASED PSYCHOTHERAPY. International Universities Press, Inc. (1997, Madison, WI)
FIRST FEELINGS - MILESTONES IN THE EMOTIONAL DEVELOPMENT OF YOUR BABY AND CHILD. Co-authored with Nancy Thorndike Greenspan, Penguin Books, (1985, NY).
Floor time film with Greenspan:
FLOOR TIME - TUNING IN TO EACH CHILD. Scholastic Inc, NY, 1990. Contact at Toll Free Number: 1.800.325.6149
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